In current version, OGM allows user to add map, sprite and group into a scene.
User may add these 3 kinds of objects into a scene just by drag-and-drop action.
Here is a sample about adding a srpite into a scene:
1. Drag a sprite from the resource list and drop it onto the scene designer.
2. Input a new name for the sprite object in the scene, and press "OK" button:
3. Final result:
4. User may also rename/remove the object in the scene by right clicking its name in the structure list.